Let’s think for a second about particular numbers that pertain to the Riddler’s challenges in each game.Īrkham Asylum: 240 challenges of six types - Riddler Trophies, Riddles, Joker Teeth, Chronicles of Arkham, Patient Interview Tapes, and MysteriesĪrkham City: 440 Riddler Trophies and RiddlesĪrkham Knight: 243 Riddler challenges - Riddler Trophies, Riddles, rescuing victims, etc. Ironically, the hunt for Riddler trophies indubitably appeals to the obsessive compulsive disorder that nestles itself deeply in the recesses of all of our subconscious minds. Hundreds of trophies…hidden in every conceivable nook and cranny of each game. He clearly has obsessively dedicated his entire existence to attempting to best the Batman. That egotistical, narcissistic, self-indulgent, obsessive, attention-seeking, insane…that guy, the Riddler…what a guy. Once the credits do march across the screen, Arkham Knight divulges a new, more annoying surprise: If you want to see the full ending, Batman will need to hunt down everyone in the game, take down every watchtower, eliminate every guard station, collect every one of those Riddler trophies you’ve been trying your best to ignore since 2009. I mean, yes, I completed all story missions and secondary missions for Asylum, City, and Origins, but I am rather certain that I never discovered all of Riddler’s hidden trophies, and never solved all of his riddles. So, retrospectively thinking and speaking, I guess I never truly completed the Arkham games. To try to keep it concise, and to prevent myself from preaching to the choir (the gamers out there) a bit too much, I’ll just say this: If you desire to experience the real ending to Arkham Knight, you need to achieve 100% game completion, which means that you must not merely complete all story missions/main quest missions, but you must also finish all secondary and miscellaneous missions, which, in turn, entails that you must solve all Riddler riddles, and find all of the Riddler’s hidden trophies. Well, open-world and sandbox style games typically allow for free-roaming traversal of a massive game world - in our case, Arkham Knight presents gamers with the massive world of Gotham City, which many have claimed is five times the size of the sprawling mega-prison city of Arkham City throughout such a massive world, the player would have to search for and complete various quests to make progress in the game, and to ultimately complete it. Typically, one might consider the completion of video game to entail merely reaching the end of the storyline, witnessing all of the cutscenes/CGI movies, getting to the end credits, or defeating the final boss - something like that, right? If you’re a Batman fan like me, and are partial to contemporary video games, then you’ve probably played Arkham Asylum, Arkham City, and Arkham Origins at least one or more times each, but before I claim to have truly completed these games, let us reconsider the meaning of “completion,” specifically with regard to open-world or sandbox style games.
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